Wind Village in Tenno: Skills, Gear and Wind Chimera

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The Wind Village is one of Tenno's five elemental villages and the home of the Wind element. Wind skills and gear focus on dodge, which makes the element a good fit for players who like to avoid hits instead of absorbing them.

How to reach the Wind Village

Open Travel to see the map of the elemental villages. Each village has level-gated markers. Open a mission room to see its briefing, level, possible rewards, the Online option and Start.

The reward panel lists possible rewards. They are not guaranteed drops unless the screen says so.

The Academy is also reached through Travel, by choosing a village's Academy. For more on training, see Sensei and Academy Training in Tenno.

Learning the Wind element

  • A character can learn up to 3 elements, free players included.
  • To learn Wind, travel to the village and enter its Academy. Buy a Wind jutsu there.
  • Each jutsu has its own level requirement and price.
  • Attribute points increase the damage of that element's jutsu.

Changing or resetting an element

To swap an element, reset the one you want to replace. Then buy a jutsu of the new element in the Academy, which fills the empty slot.

  • A reset removes the element and all of its jutsu, including equipped ones. Nothing is refunded.
  • It costs 200 Tenno Coins, or 2,000 if you already reset an element this month.
  • Anbu Club members pay half.

Wind skills

Skill Level Price Effect
Advance Wind Strike 9 75 gold Shoots a wind bullet before a wind strike.
Dagger of Wind 17 235 gold Forms a wind dagger from wind chakra.
Kinjutsu: Wind Agility 10 250 Tenno Coins +45% dodge chance for 3 turns.
Kinjutsu: Wind Sword 20 350 Tenno Coins Causes bleeding: the enemy takes 35% more damage for 4 turns.
Kinjutsu: Wind Aura 30 550 Tenno Coins +20% dodge rate and recovers 10% CP for 3 turns.
Kinjutsu: God of Winds 40 700 Tenno Coins Summons Fujin and reduces the cooldown of resting skills by 4 turns.
Kinjutsu: Wind Ranshin 95 n/a Depletes 1,500 CP from the enemy and puts all their Thunder skills on a 3-turn cooldown.

Opponents can use Kinjutsu: Fire Ranshin against a Wind build. It stops healing for 2 turns and puts all of the target's Wind skills on a 3-turn cooldown. Bring skills from your other elements so you are not left without options.

Wind gear

Item Type Bonus
Wind Village Flag Back item Dodge +5%
Wind-Chimera Scroll Back item Dodge +7%, Agility +4
Wind-Chimera Raiment Armor Dodge +2%, Agility +2

The Wind-Chimera Scroll and Raiment are legendary items won by beating the Wind Chimera. The Chimeric Windaxe weapon is also a Wind Chimera reward.

Wind Chimera and other Wind rewards

The Wind Chimera is a Hunting House boss. Read the Wind Chimera boss guide for the fight, and the Hunting House Guide for how Hunting House works.

Some Wind-themed titles come from other targets:

  • Midori's Master from Midori
  • Whirling Winds from Senpu Shuten-Doji
  • Zephyr Whisperer from Zephyr Tengu
  • Windbreaker from Skull Wizard

Past Rumble seasons also gave Wind Shard materials as rewards. Seasons 3, 5, 7 and 8 did this, and all of them have ended.

How dodge works in a fight

  • The agility bar decides who acts first. Lapping your opponent gives you two turns.
  • Accuracy against dodge decides whether a hit lands. Read Accuracy and Dodge in Tenno for the details.
  • Each target of an area attack is rolled separately for dodge, damage, crit and super crit.
  • Buffs stack. The same debuff does not stack, and the newer one replaces the older one.
  • Instant debuffs, such as HP-percentage reduction or skill cooldown, pass through barrier, debuff negate and resist.

Tips for a Wind build

  • Use Wind Agility early. It is cheap and gives a large dodge boost.
  • Combine Wind Aura with the Wind Village Flag or Wind-Chimera gear to stack dodge.
  • Use Wind Sword to add bleed damage to your attacks.
  • Keep your skill bar balanced. See Skill Bar and Loadouts in Tenno.

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