Damages the target's maximum HP by a percentage for a duration.
Increases the cooldown time of wind skills.
Increases the cooldown time of water skills.
Increases the cooldown time of thunder skills.
Increases the cooldown time of taijutsu skills.
Deals the skill's damage again after a set number of turns.
Reduces the target's maximum health and energy by a percentage each turn for a duration.
Limits the target's actions to weapon attacks, charge, or skipping turns.
Increases the cooldown time of all elemental skills.
Reduces the amount of health healed by a percentage for a duration.
Increases the cooldown time of genjutsu skills.
After the affected target attacks, they become Frozen.
Increases the cooldown time of fire skills.
Reduces the target's agility.
Increases the damage the target receives by a percentage.
Reduces the target's maximum CP by a percentage.
Increases the CP cost of skills.
Increases the cooldown time of earth skills.
Reduces the CP the target gains when charging.
Disables the target's weapon attacks.
Reduces the target's dodge and accuracy.
Prevents the target from gaining any new buffs.
Anyone dealing damage to the target recovers health equal to a percentage of that damage.
Applies an instant burn that ignores most buffs.
Debuff
Showing 1 to 25 of 41 results