Tenno

Wounded
Status Effects

Wounded

Damages the target's maximum HP by a percentage for a duration.

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Wind Cooldown
Status Effects

Wind Cooldown

Increases the cooldown time of wind skills.

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Water Cooldown
Status Effects

Water Cooldown

Increases the cooldown time of water skills.

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Voodoo Armor
Status Effects

Voodoo Armor

Reflects a percentage of damage back to the attacker.

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Thunder Cooldown
Status Effects

Thunder Cooldown

Increases the cooldown time of thunder skills.

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Taijutsu Cooldown
Status Effects

Taijutsu Cooldown

Increases the cooldown time of taijutsu skills.

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Stubborn
Status Effects

Stubborn

Heals HP and reduces CP by a percentage each turn for a duration.

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Shockwave
Status Effects

Shockwave

Deals the skill's damage again after a set number of turns.

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Seal
Status Effects

Seal

Reduces the target's maximum health and energy by a percentage each turn for a duration.

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Rewind
Status Effects

Rewind

Reduces the cooldown time of all skills by a set amount.

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Reversal
Status Effects

Reversal

Heals the user for a percentage of damage taken.

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Restriction
Status Effects

Restriction

Limits the target's actions to weapon attacks, charge, or skipping turns.

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Ninjutsu Cooldown
Status Effects

Ninjutsu Cooldown

Increases the cooldown time of all elemental skills.

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Mist
Status Effects

Mist

Increases the target's dodge and agility.

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Injury
Status Effects

Injury

Reduces the amount of health healed by a percentage for a duration.

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Holy
Status Effects

Holy

Grants resistance to debuffs.

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HP Regeneration
Status Effects

HP Regeneration

Heals a percentage of the user's maximum HP each turn.

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Genjutsu Cooldown
Status Effects

Genjutsu Cooldown

Increases the cooldown time of genjutsu skills.

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Frostbite
Status Effects

Frostbite

After the affected target attacks, they become Frozen.

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Flashpoint
Status Effects

Flashpoint

Increases the chance of landing a super critical hit.

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Fire Cooldown
Status Effects

Fire Cooldown

Increases the cooldown time of fire skills.

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Fear
Status Effects

Fear

Reduces the target's agility.

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Exposed
Status Effects

Exposed

Increases the damage the target receives by a percentage.

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CP Drown
Status Effects

CP Drown

Reduces the target's maximum CP by a percentage.

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CP Cost
Status Effects

CP Cost

Increases the CP cost of skills.

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